Brett J. Gilbert, Game Designer

About & FAQ

Good Little Games is a showcase of free print-and-play microgames, created and run by game designer Brett J. Gilbert.

What’s a microgame?

There is no official definition, but the term ‘microgame’ is usually applied to small card games which typically have under 20 cards and require only a small number of other components.

We have adopted the definition, suggested by designers Alan Paull and Tony Boydell, of just 18 cards, with the further limitation that they must be single-sided. This keeps the printing requirements to a minimum, since all the cards for each game fit neatly on just a couple of sheets of paper or card.

Are the games really free?

Yes!

Why?

Because games are meant to played, and we want our games to be played by as many people as possible.

Who are the designers?

Our designers are an eclectic collective of (currently) UK- and US-based professional and hobbyist game designers who have all had the same thought: “A microgame? I could make one of those!”

What do I need to print and play?

Not very much: that’s the point. You do need to be able to download and print the game files, and some games need a few additional game components, such as counters, player tokens or dice.

For more information about downloading and printing the game files, see our How to guide.

Copyright

All our games are the copyright of their respective designers. Please enjoy the games, but respect our designers and their work.

Terms and conditions

Our games are offered as free downloads for personal, strictly non-commercial use only. You may not redistribute, sell or trade the game materials in any form.

We reserve the right to modify or remove game materials at any time, and you agree that we are not liable to you or anyone else for any such modification or removal. You agree that any material downloaded from the site is obtained at your own discretion and risk, and you take sole responsibility for any direct, indirect or consequential loss of data or damage to your computer system. The game materials are offered “as is”, with no express or implied warranty about anything at all.

Hopefully all of this should be obvious, and fall into the category of “yes, that’s pretty much what I was expecting.”

I have designed a microgame. Will you publish it?

First, bravo for designing a game!

Second, have you playtested it? A lot? And created playable versions of the cards, written the rules and checked your working? There’s quite a bit to do before a game is ready to be published.

Third, does your game fit our definition of a microgame? Does it use a maximum of just 18 single-sided cards, and are any additional pieces it needs — such as counters, player tokens or dice — common components that most players should easily be able to find?

If so, and are you happy to offer the game for free on the site, then get in touch for more information.